Intrepid pilots - all good things come to an end, even to the immortal Valkyries. Today, we have begun the process of discontinuing support for EVE: Valkyrie to focus CCP Games' efforts and resources on new developments in our evolving portfolio of EVE Universe titles.

We are incredibly proud of what we accomplished with EVE: Valkyrie and its Warzone expansion and want to extend our deep appreciation to all our players for their support throughout the game's lifecycle. It is an honor to have been a part of such a dedicated community.

For the time being, you won't see any effect if you own a copy of the game. The game will continue to be playable with our servers remaining active until August 5th 2022.

On August 5th 2022, EVE: Valkyrie's servers will be turned off, social media profiles will be closed, and this website will go offline. Once servers are deactivated, customer support for EVE: Valkyrie will no longer be provided.

Thank you for being a part of EVE: Valkyrie. We look forward to the next chapter in the EVE Universe and hope you'll be a part of it and continue the journey with us.

EVE: Valkyrie at Fanfest – Then and Now

by CCP Games
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Believe it or not, it’s been four years since EVE: Valkyrie first made its mark at EVE Fanfest.

While we’re celebrating Valkyrie’s first birthday out in the wild – it launched on Oculus Rift in March 2016 – it’s worth remembering that the road to immersive combat in New Eden has been a twisting and turning one, but always fascinating and exciting.

With Fanfest 2017 opening tomorrow, we thought you might like to take a nostalgic look back at how Valkyrie became part of the EVE family and the annual Fanfest extravaganza.

Ground Zero

It’s 2013. EVE Online is already into its tenth year. But what is this? An EVE-related upstart bursts onto the scene. It’s EVE: Valkyrie, although it has yet to adopt that familiar moniker, instead going under the name of EVR. This brief trailer betrays little about what is to come but promises much. So it begins.

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Valkyrie Just Got Real

At Fanfest 2014, CCP CEO Hilmar Veigar Pétursson handed the stage over to Executive Producer Owen O'Brien, and things would never be quite the same again. Following the previous year’s teaser, EVE: Valkyrie had undergone an Unreal 4 makeover and was now a living, breathing and fully functional part of the EVE universe. Check out the YouTube vid from 19:06 onward.

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Adding Meat to the Bones

Fanfest 2015 saw the announcement of a raft of improvements to EVE: Valkyrie with the stated intention of making the game nothing less than the best competitive multiplayer game in VR. Rán Kavik’s story was made explicit, the Wraith was introduced and players got to see the game’s maps in detail for the first time.

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The Rest is History

EVE Fanfest 2016 was a buzz beyond measure. As well as hosting the Tournament of Champions, the event was the first opportunity for the public to engage with the game in all its fully-formed glory. Already available to Oculus Rift players, attendees were treated to a sneak peek at the game’s all-new Carrier Assault mode and the ground-breaking possibility of cross-play between users of different VR platforms was revealed.

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Onward and Upward

And so we find ourselves here, on the eve of Fanfest 2017. Tomorrow marks the start of CCP’s annual get-together in Reykjavik, Iceland, and for players of EVE: Valkyrie it’s going to be a weekend to remember. As well as pub crawls, roundtables and parties, the event will include a presentation revealing all-new content for the game. Even if you’re not there to enjoy it live, you can catch up with CCP Roo’s announcements via our Twitch.tv channel. Just tune in from 12:00 UTC to join in the fun.

The next few days are going to be a blast for Valkyrie pilots, so stick with us and we’ll keep you abreast of all the developments as they occur.

Fly safe!