Intrepid pilots - all good things come to an end, even to the immortal Valkyries. Today, we have begun the process of discontinuing support for EVE: Valkyrie to focus CCP Games' efforts and resources on new developments in our evolving portfolio of EVE Universe titles.

We are incredibly proud of what we accomplished with EVE: Valkyrie and its Warzone expansion and want to extend our deep appreciation to all our players for their support throughout the game's lifecycle. It is an honor to have been a part of such a dedicated community.

For the time being, you won't see any effect if you own a copy of the game. The game will continue to be playable with our servers remaining active until August 5th 2022.

On August 5th 2022, EVE: Valkyrie's servers will be turned off, social media profiles will be closed, and this website will go offline. Once servers are deactivated, customer support for EVE: Valkyrie will no longer be provided.

Thank you for being a part of EVE: Valkyrie. We look forward to the next chapter in the EVE Universe and hope you'll be a part of it and continue the journey with us.

EVE: Valkyrie - Warzone - Patch (2017_R4.2)

by CCP Grendel
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Greetings pilots,

As part of our continued efforts to address the feedback we’ve received from our players, particularly with regards to mouse & keyboard controls, today we’re adding a few new features in a small patch to improve your experience.

One of these is the addition of a Mouse Lock key. If you were struggling to perform tight turns in dogfights when using mouse movement to control your ship, you can now use this key to maintain a continuous turn. This is set to the space bar by default, and pilots will have the ability to rebind it.

Our fixes in this patch are listed below:

  • Crash fix on Outpost map
  • Thrustmaster turnspeed on PS4 is now the same as controller
  • Fixed bug with mouse invert pitch option
  • Improved performance when toggling Pitch or Yaw in Tactical Menu